I’m not a wizard, I’m a #CompTIASME

Last week was I took a break from building new Mise En Abyme cloud GPU servers and attended another Cloud+ exam workshop where I was invited by CompTIA.

As always it was a great experience, both contributing to the test content and learning new cloud stuff I could potentially use to improve MEA.

I’m back in Florida now, greatly missing my exploration of Illinois. You know this reflective bean sculpture in Millenium Park in Chicago? It’s called Cloud Gate. I have no idea whom this monument honors, but I’ll assume it has something to do with Cloud+ SMEs.

It was an honor to be one of Cloud+ wrtiters! Now I’d better get back to my servers so that we can bring to you Mise En Abyme Nebula edition as early as Q1 2018.


Left to right, Upper row: Arron Stebbing , Issac Christoffersen, Marcin Lubojanski,  Roman Lozano, Aaron House,  Artem Dmitriev; Lower row: Waheed Malik, Maddy Chandra , Tom Castellano,  Joel Sprague

Cloud Meets Food Fest #CompTIASME

Heraldic Clouds is back in Illinois helping with CompTIA’s new version of Cloud+ that is set to be released in February 2018.

At CompTIA’s HQ we are coining new exam questions, fueled by a generous breakfast, lunch and dinner, a usual day of a CompTIA SME (Subject Matter Expert)

Can’t tell you much about the details of the exam, folks. We are under an oath of an NDA.

So study up and get certified 🙂 Cloud is trending, many cloud admin jobs out there. As for Heraldic, we are certainly going to value Cloud+ certified candidates if you wanna work on Mise En Abyme! Learn more about MEA here.

comptia-sponsored Australian lamb at a dinner after a day of workshop


DinosaVR: a Look-Down VR

Download DinosaVR on Play Market

A new type of VR is emerging from the designers at Heraldic: a look-down experience.

DinosaVR is a Google Cardboard VR app for Android. In this game the player remotely controls a drone hovering over Curiosity’s landing site on Mars. Because of this static hovering camera approach the player experiences less VR sickness that other VR games. The camera’s field of view covers a large playable area in a way similar to real-time strategies: it’s neither a first-person nor a third-person camera. The controls also contribute to an excellent experience in a look-down VR: the player’s gaze is triggering NPC dinosaurs to follow a laser sight coming from the camera. No other input is necessary.

DinosaVR is made with Unity and Google VR SDK. This mini-game is a by-product of a much larger project: Heraldic is developing Alter Ego: Frozen Hell, a rich-graphics Cloud VR RPG shooter. Like DinosaVR it is Mars-themed and utilizes realistic terrains using NASA images and procedual generation to add detail.

DinosaVR is made for Google Cardboard, a $15 VR headset

Realistic Matrian landscape: Enjoy the stunning landscape of Mars’ Gale Crater, made from REAL planet surveyor photos!

Simple gaze input: Turn a simple laser beam from your drone’s camera into a powerful weapon – 3 dinosaurs will follow the laser pointer like kittens, smashing everything in their way trying to catch it!

Dinosaurs can kick heavy objects very high with no effort – play some planetball or kick some martian rocks with your powerful sight!

Low VR sickness effect: The drone is just hovering in the sky statically!

Get it on Google Play