Handheld Games

Handheld games during these years were very simple and served a general purpose, being entertainment on the go. The first dated handheld games were The Mattel Auto Race in the mid-seventies and Mattel Football in the late seventies. The idea of these devices were drafted between both George J. Klose and Richard Cheng, but later implemented by Mark Lesser. George Klose was a product development engineer at Mattel, which allowed vivid exploration with products. These devices resembled a calculator that would display small moving objects on its display screen.
Mattel released handhelds in the late seventies that were an introduction to mobile gaming to the public, but ideally was nothing more than a calculator that had some game interface in mind instead of performing calculation. There were limited handheld consoles released during these years due to their decline in success.
Mark Lesser redesigned a calculator chip to support the display on the device and implemented a simple speaker for sound. The sound presented was no more than unorganized beeps. The product had 512 bytes of ROM, but its sound wasnt formatted to have any designated timing. In 1979 Smith engineering designed the first handheld game that was able to use different game cartridges to allow playing more than one game.
In 1979, Gunpei Yokoi was the president of Nintendo and contributed much of his intelligence to the making of the original Nintendo Game Boy. He contributed to several arcade games that would lead to the motivation of creating the first Game Boy.