Mise En Abyme Rises At NVIDIA GTC2017

The cloud hype Mise En Abyme is growing at an explosive rate since Heraldic introduced the MEA mobile app in January 2017. The cloud desktop beamed to a smartphone has now attracted the attention of the tech giants at Nvidia’s annual exhibition GPU Technology Conference.  This year, among other areas, GTC focused on Virtual Reality (with presenters like Virtual Radiology), Artificial Intelligence/Deep Learning (H20) and Driverless Cars (NVIDIA itself). From booths to posters and from sessions to instructor-led labs, GTC sets the standards for the research of high-tech that makes use of GPUs. Some of this high-tech is just emerging, like Automotive Network Tools (Intrepid Control Systems, Inc). Think of GTC as an event where you get to try demos of games, software or beta tests before they go mainstream.  Hundreds of new products were revealed this May in Silicon Valley.

In The Course Of Last 30 Years We’ve Improved Microprocessor Performance By Nearly A MILLION Times. 1,000,000 Times! Nothing In Society Has Improved By A Million Times And Everything In Society Has Been Made Possible Because Of This Fundamental Advance.

Jensen Huang, CEO of Nvidia

Heraldic at GTC 2017

HEraldic Clouds poster at NVIDIA GTC 2017

The poster reads: Phase I: Free public beta. From April 2014 to August 2014 we developed a technical prototype for a Web Development class at Valencia College In April2015 we ran our first public beta test. In Fall of 2015 we started our second beta and in 2016 it became the free demo (MEA Newbie service) We used an open-sourced program Guacamole as our app server to provide remote desktop connections via a web browser. Our infrastructure uses AWS. It consists of: 1. Web server, 2. App server 3. Virtual machine running meaOS. Phase II: Personal cloud DaaS. Unlike other cloud services, with MEA you host not only your files, but computing power and the operating system. As hardware and the Internet are merging together, the dawn of Web 3.0 is inevitably coming. A semantic web is only one side of the next version of the Internet, MEA is another key modification that makes it possible to blend hardware, operating system, graphics and TCP/IP. This is made possible by the advancements in 1. GPU technology (Nvidia GRID and Elastic GPU feature of AWS) 2. Broadband/cellular Internet speed increase. Phase III: Virtual hardware as a service. We are developing an additional feature that will enhance a user’s physical device with cloud hardware. The feature will use a VPN connection between a MEA cloud desktop and a client device. Then the OS will recognize the device’s remote storage as a locally attached partition. The CPU, GPU and RAM will work seamlessly to execute software installed on the remote drive. MEAOS: In addition to being a cloud gaming DaaS, MEA features a fiber-optic gigabit internet speed and a Linux-based meaOS.

Mise En Abyme’s glass-and-mirror themed poster was the only research artwork in graphics virtualization category that was featured by Nvidia this year. Artem D, the CEO of Heraldic, revealed his research at the extravagant poster reception.

The first of the Three Phases of MEA is the free cloud desktop project. The free edition, christened Newbie, has been in production since January 2017 and has been a phenomenal success, however Heraldic planned something far greater than bringing the industry-standard DaaS service to the public. The next Phase of the project is a GPU-accelerated gaming cloud supercomputer. The new edition called Eleet (from the internet-slang “eleet hacker”) is projected for a release in late 2017. Eleet will be making use of Nvidia GRID technology (Tesla M60 GPUs) to render the virtual desktop and the apps installed on the virtual desktop. This is a dangerous path only Heraldic was brave enough to pursue. A Bring-your-own-games approach is seen as a security violation to giant corporations, but the startup Heraldic sees it an inevitable evolution if gaming. This a game changer, essentially Eleet moves your gaming rig to the cloud with the privilege to download and install any PC game, mod, trainer, SDK, even edit the game’s files, ergo creating a full sense of ownership, enabling gamers to do anything on their cloud PC that they would expect to do on a physical PC.

The predecessors of Eleet all have allowed only app virtualization and game streaming.  Nvidia GeForce Now, for instance, is great if you have a large Steam library, and LiquidSky offers many free AAA titles if you watch interactive ads. The gamer’s niche, however, is far from being conquered. Modders, old-school gamers and power gamers want the whole desktop experience.

NVIDIA GPUs are widely used in the enterprise for VDI and 3D workstations. Mise En Abyme Eleet introduced a way to utilize 3D-accellerated VDI for non-enterprise users.

But Artem sees yet another revolution of cloud GPUs. Phase III of Mise En Abyme: Virtual Hardware as a Service. Essentially VHaaS utilizes cloud GPU, CPU, RAM and networking for processing of data stored on a local physical storage medium – forwarding the hard drive to an Eleet virtual desktop and beaming back the freshly rendered image. This Cloud-in-Reverse approach is the first to offer physical possession of end-user’s data while performing all data processing on the server side.

The VHaaS feature of Mise En Abyme is hinted to be called ‘Nebula Computing’, on analogy with ‘cloud computing’ but of a more astronomical scale.

As you see Heraldic is brewing some innovative gizmo. GTC2017, in the word of Artem D, was “a life-changing experience. After attending GTC2017 we at Heraldic are going to explore new horizons, particularly cloud VR”.

Monday: Poster Reception

Tuesday: Cloud VR and a huge 3D Scanner


Wednesday: The Keynote and GTC Party

Thursday: Jensen Huang made an appearance at the end of the exhibition